Video on Windows |
:: Windows - Portable Demo bin\OpenPoseDemo.exe --video examples\media\video.avi :: With face and hands bin\OpenPoseDemo.exe --video examples\media\video.avi --face --hand |
Video on Windows |
:: Windows - Library - Assuming you copied the DLLs following doc/installation.md#windows build\x64\Release\OpenPoseDemo.exe --video examples\media\video.avi :: With face and hands build\x64\Release\OpenPoseDemo.exe --video examples\media\video.avi --face --hand |
Webcam on Windows |
:: Windows - Portable Demo bin\OpenPoseDemo.exe :: With face and hands bin\OpenPoseDemo.exe --face --hand |
Webcam on Windows |
:: Windows - Library - Assuming you copied the DLLs following doc/installation.md#windows build\x64\Release\OpenPoseDemo.exe :: With face and hands build\x64\Release\OpenPoseDemo.exe --face --hand |
Image on Windows |
:: Windows - Portable Demo bin\OpenPoseDemo.exe --image_dir examples\media\ :: With face and hands bin\OpenPoseDemo.exe --image_dir examples\media\ --face --hand |
Image on Windows |
:: Windows - Library - Assuming you copied the DLLs following doc/installation.md#windows build\x64\Release\OpenPoseDemo.exe --image_dir examples\media\ :: With face and hands build\x64\Release\OpenPoseDemo.exe --image_dir examples\media\ --face --hand |
bin\OpenPoseDemo
bin\OpenPoseDemo
オプション無しの "bin\OpenPoseDemo" だと 1秒に15枚くらい(?)は処理できている感じで、 リアルタイム処理できそう。
bin\OpenPoseDemo --hand --face
顔と手の認識をさせると、いきなり重くなって 1秒に5枚くらい(?)しか処理できない。
Max Accuracy |
:: Windows - Portable Demo: Body bin\OpenPoseDemo.exe --net_resolution "1312x736" --scale_number 4 --scale_gap 0.25 :: Windows - Portable Demo: Body + Hand + Face bin\OpenPoseDemo.exe --net_resolution "1312x736" --scale_number 4 --scale_gap 0.25 --hand --hand_scale_number 6 --hand_scale_range 0.4 --face |
Max Accuracy |
:: Windows - Library - Assuming you copied the DLLs following doc/installation.md#windows: Body build\x64\Release\OpenPoseDemo.exe --net_resolution "1312x736" --scale_number 4 --scale_gap 0.25 :: Windows - Library - Assuming you copied the DLLs following doc/installation.md#windows: Body + Hand + Face build\x64\Release\OpenPoseDemo.exe --net_resolution "1312x736" --scale_number 4 --scale_gap 0.25 --hand --hand_scale_number 6 --hand_scale_range 0.4 --face |
save |
# Ubuntu and Mac (same flags for Windows version) # Saving video # Note: saving in PNG rather than JPG will improve image quality, but slow down FPS (depending on hard disk writing speed and camera number) ./build/examples/openpose/openpose.bin --flir_camera --num_gpu 0 --write_video output_folder_path/video.avi --camera_fps 5 # Saving images # Note: saving in PNG rather than JPG will improve image quality, but slow down FPS (depending on hard disk writing speed and camera number) ./build/examples/openpose/openpose.bin --flir_camera --num_gpu 0 --write_images output_folder_path/ --write_images_format jpg |
load |
# Ubuntu and Mac (same flags for Windows version) # Optionally add `--face` and/or `--hand` to include face and/or hands # Assuming 3 cameras # Note: We highly recommend to reduce `--output_resolution`. E.g. for 3 cameras recording at 1920x1080, the resulting image is (3x1920)x1080, so we recommend e.g. 640x360 (x3 reduction). # Video ./build/examples/openpose/openpose.bin --video output_folder_path/video.avi --3d_views 3 --3d --number_people_max 1 --output_resolution {desired_output_resolution} # Images ./build/examples/openpose/openpose.bin --image_dir output_folder_path/ --3d_views 3 --3d --number_people_max 1 --output_resolution {desired_output_resolution} |
reconstruct |
# Ubuntu and Mac (same flags for Windows version) # Assuming >=2 cameras and reconstruction when at least 2 visible views ./build/examples/openpose/openpose.bin --flir_camera --3d --number_people_max 1 --3d_min_views 2 --output_resolution {desired_output_resolution} |